1. Identity statement | |
Reference Type | Conference Paper (Conference Proceedings) |
Site | sibgrapi.sid.inpe.br |
Holder Code | ibi 8JMKD3MGPEW34M/46T9EHH |
Identifier | 83LX3pFwXQZ4BFjAq/jhcpV |
Repository | dpi.inpe.br/vagner/1999/11.26.17.04 |
Last Update | 2000:01.03.02.00.00 (UTC) administrator |
Metadata Repository | sid.inpe.br/banon/2001/03.30.15.57.56 |
Metadata Last Update | 2022:06.14.00.17.06 (UTC) administrator |
DOI | 10.1109/SIBGRA.1999.805726 |
Citation Key | Wei:1999:DeTeAn |
Title | Deterministic texture analysis and synthesis using tree structure vector quantization |
Format | On-line |
Year | 1999 |
Access Date | 2024, May 02 |
Number of Files | 3 |
Size | 520 KiB |
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2. Context | |
Author | Wei, Li-Yi |
Editor | Stolfi, Jorge Tozzi, Clésio Luis |
Conference Name | Brazilian Symposium on Computer Graphics and Image Processing, 12 (SIBGRAPI) |
Conference Location | Campinas, SP, Brazil |
Date | 17-20 Oct. 1999 |
Publisher | IEEE Computer Society |
Publisher City | Los Alamitos |
Pages | 207-213 |
Book Title | Proceedings |
Tertiary Type | Full Paper |
Organization | SBC - Brazilian Computer Society and UNICAMP - University of Campinas |
History (UTC) | 2008-07-17 14:17:59 :: administrator -> banon :: 2008-08-26 15:23:57 :: banon -> administrator :: 2009-08-13 20:36:20 :: administrator -> banon :: 2010-08-28 20:04:54 :: banon -> administrator :: 2020-02-19 02:44:31 :: administrator -> banon :: 1999 2022-04-19 21:59:53 :: banon -> administrator :: 1999 2022-06-14 00:17:06 :: administrator -> :: 1999 |
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3. Content and structure | |
Is the master or a copy? | is the master |
Content Stage | completed |
Transferable | 1 |
Version Type | finaldraft |
Keywords | texture analysis texture synthesis image processing |
Abstract | Texture analysis and synthesis is very important for computer graphics, vision, and image processing. This paper describes an algorithm wich can produce new textures with a matching visual appearance from a given example image. Our algorithm is based on a model that characterizes textures using a nonlinear deterministic function. During analysis, an example texture is summarized into this function using tree strucuture vector quantization. An output texture, initially random noise, is then synthesized from this estimated function. Compared to existing approaches, our algorithm can efficiently generate a wide variety of textures. The effectiveness of our approach is demonstrated using standard test images from the Brodatz texture album. |
Arrangement 1 | urlib.net > SDLA > Fonds > SIBGRAPI 1999 > Deterministic texture analysis... |
Arrangement 2 | urlib.net > SDLA > Fonds > Full Index > Deterministic texture analysis... |
doc Directory Content | access |
source Directory Content | there are no files |
agreement Directory Content | there are no files |
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4. Conditions of access and use | |
data URL | http://urlib.net/ibi/83LX3pFwXQZ4BFjAq/jhcpV |
zipped data URL | http://urlib.net/zip/83LX3pFwXQZ4BFjAq/jhcpV |
Target File | 018-77969924.pdf |
User Group | administrator |
Visibility | shown |
Update Permission | not transferred |
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5. Allied materials | |
Mirror Repository | sid.inpe.br/banon/2001/03.30.15.38.24 |
Next Higher Units | 8JMKD3MGPEW34M/46PDF8P 8JMKD3MGPEW34M/4742MCS |
Citing Item List | sid.inpe.br/sibgrapi/2022/04.25.03.44 4 |
Host Collection | sid.inpe.br/banon/2001/03.30.15.38 |
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6. Notes | |
Notes | The conference was held in Campinas, SP, Brazil, from October 17 to 20. |
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